I have 2 battles in it in randoms but only because I've been playing a lot of ranked plus grinding out the Minnesota. This screenshot makes me sad. For example, I loved the Hipper class and Prinz Eugen while most view them as meh at best. Main Battery: Twelve 356mm/50 guns in 4x3 turrets in an A-B-X-Y superfiring configuration.Secondary Battery: Sixteen 127mm/38 guns in 8x2 turrets in superfiring pairs on either side of the ship facing fore and aft. Also, thanks for saving me from buying this ship thinking it would be good. It's just the 26mm outer portion until you smack the transverse bulkheads protecting her citadel. Her 31mm rear deck will help shatter small-caliber HE shells too, as will her 50mm armoured secondaries. However this gap isn't quite as pronounced as the difference in speed would suggest as Arizona has higher Krupp, a coefficient WG uses to directly modify penetration values. The two are merely cosmetic swaps of each other, providing the same benefits. Heres how you can watch Mondays game: UNC-FLORIDA STATE TV, RADIO, AND STREAMING INFORMATION. Tier for tier, Arizona is the better protected ship with her armour and hit points meaning more at tier VI than California's at tier VII. As nice as the raw penetration values are on Florida, she doesn't have a lot to spare once you aim at battleships in excess of 15km out. Using the usual tricks of aiming for softer sections of the hull can help, especially given Florida's reasonably tight dispersion to ensure good groupings. This helps somewhat, but again, angling is very effective against Florida's guns because she doesn't overmatch a whole lot of armour. However, for a consumer looking for the best bang for their buck, why buy California when Arizona is available? LittleWhiteMouse, July 2, 2020 in General Game Discussion. I think the best thing to examine is how worth it is the ship in not just randoms and ranked, but coop and ops. If you're trying to get from A to B as fast as possible, you're not going to want to touch your rudder. HE pen on cruisers needs to be standardized beyond say national things like Germany having 1/4. Queens are 9-8 in their road games against the spread. with florida you a lot of retired folk from around the country. In battle, targets are moving at different angles and speeds which makes any reasonable evaluation exceedingly difficult unless there is a tremendous change in performance. UK HE rockets and SAP ones, maybe HE vs AP but more unique could be to bypass bombs for a second smaller TB group since they focused on torp carrying planes that could also carry bombs, and skip bombing would be another option. Yet CDC data indicates that California's death rate is gaining ground on Florida, with seven-day average daily deaths at 1.4 per 100,000 residents, compared to Phenomenal AA power is watered down more heavily than American Lite Beer. No, really. One of these is California, the other Arizona. LOCATION: Donald L. Tucker Center in Tallahassee, Florida. Deposit $200, Get $250. I have always been enjoying your reviews, LittleWhiteMouse. The property tax in Florida averages at 0.98% whereas in California it is 0.73%. However, the premium standards Arizona, West Virginia 1941 and now California, all lack this boost. Most, if not all,also need their alpha nerfed slightly so they aren't deleting cruisers quite the same way they are now (enough that basically instead of say 2 citadels and 4 overpens to destroy a cruiser you'd need 2-3 of those overpens to be solid hits). And finally, as nice as the extra damage is, these are still 356mm guns. Florida played solid defense throughout the night, holding Georgia to 33.3 percent from the field and 18.2 percent from 3-point range (4-of-22) while recording 8 steals and 6 blocked shots. Florida's great range (especially when upgraded and modified with her Spotter Aircraft consumable) can work against her here, especially with those enterprising shots in the early stages of a match as everyone's deploying. While it can be super-tempting to try your luck against targets spotted early by your own lolibotes or Just Dodge simulators, you can all but guarantee you'll be spotted in return when you pull the trigger. With nothing else to shoot at, you can bet that every battleship on the enemy team that can draw bead on you will take a shot and given Florida's super-squish citadel, bad things will happen if they've got the range. Keep in mind that Florida's rudder is terrible so it's not like she dodges well. This is definitely a risk-reward element at play here, so be careful. Let's start with Florida's secondaries, because they're kind of neat in a pointless, fun bit of trivia kind of way. Florida Gov. As far as gimmicks go, it's downright laughable in the current meta. I have felt these three combined weaknesses acutely with Florida. I don't feel that they're enough to damn the ship, but they are very obviously weaknesses. Unlike the higher tiered sniper-battleships, Florida finds herself more often in claustrophobic maps where she cannot rely on simply out-ranging targets. She's asked to tank a lot more more than say, Champagne. Even when she does appear on larger maps, this comes with the threat of higher-tiered opponents and more overmatching guns so it's catch 22. Knowing which opponents you can face tank and which you can't are important. But so very often I was forced to show my cute butt and kite away when the pressure was on. Florida's not-good(ish) forward fire angles meant that firing all three turrets forward was just asking to have shells rammed into her stepped citadel. It was far safer to fight, firing over her shoulder with her forward turrets slinging shells to her rear., Being far more limited in what aggressive plays this ship can make hurts her carrying ability. Turning to fight will often just get you killed. It limits what decisive actions she can take. It's hard to be heroic if you're constantly forced to follow Sir Robin's playbook.. Along with either A: removing IFHE or B: changing DCP and Repair Party to have slightly faster CD's and Repair Party to fix more pen damage if IFHE stays. Ships with stars have been changed or added since patch 0.9.6. That 35mm anti-torpedo bulge covers a huge section of California's side. Historical Ship and 2. It's comparable to Arizona's and they each have their strengths. February 28, 2023 11:24 am ET. To be fair, I might actually like it based on the gun performance, but I have no real use for a squishy BB. Queens are 3-2 in their last 5 games against the spread. I was curious about this ship as i really love playing Arizona. She's just not fun and you can get a similar (and better!) Floridas games this season have gone over 6.5 goals 37 of 62 times. And foodfor thought as I review my Steam summertime queue to see where best to spend my $. Here's what the numbers tell us. I think she's too soft to be good enough to be a true BB and that makes it doubly hard when paired at top or mid tier where you are expected to be the beater for your team. With a base 900m advantage over Arizona, this is supposed to facilitate not only engaging the enemy but escaping from difficult situations. Floridas games this season have gone over 6.5 goals 37 of 62 times. Top Speed: 20.5 knotsTurning Radius: 640mRudder Shift Time: 14.7 seconds4/4 Engine Speed Rate of Turn: 3.7/s. Anemic damage values on both her HE and AP rounds along with poor fire setting. For me, Ship Comrade allowed me to greatly increase the quality of my reviews. This long format, like you're seeing here with Florida, was facilitated entirely by having my content written for Ship Comrade. Critter8 encouraged CCs like myself and @Aetam to host our content on his site. As you can imagine, writing for a web-page is much more forgiving than writing for a forum post -- it didn't have to all be written in a single sitting, for example. In going over Ship Comrade's archives, it was a treat to watch how my reviews grew in size and ambition. My early reviews were usually written in an afternoon and seldom held more than four or five jpegs. Florida's review has nearly thirty and has been written over the course of a week.. USS California's inclusion in World of Warships bothers me on so many levels. The Napoli is based on a preliminary design from Ansaldo for the Soviet Project 22 Heavy cruiser. How Much Is the Property Tax in Florida? The Gators average only 0.2 more points than the Wildcats allow (69.3). This is in contrast to Arizona which has like no practical AA to speak of. All things told, it's not bad for helping keep shells out (especially when angling). Sure -- they have better range and much better sigma than New Mexico's. She can contribute. They're not thick enough to keep battleship caliber shells out. Her secondary armament is divided into two gun types. The first is the twin 127mm/38 we're used to seeing on every American battleship. But these are supplemented by four single 127mm/38 turrets akin to what you might find on an American destroyer like Benson or Sims. This effectively gives her an eight-gun secondary broadside -- two fewer than you'll see on higher tiered American battleships like North Carolina, the SoDaks, the Iowa-sisters, etc, but it's right on par with California's battery. However, Florida manages to have the equivalent broadside to a ten-gun secondary battery like the higher tiered ships because most American twin 127mm/38 guns have an artificially lowered rate of fire and the singles have a boosted one. Check out this nonsense! In a way I'm glad there's not a ship named after my home state they can give this sort of treatment to. So here's California's main selling feature. They'd have to, after more than 4 years, maybe 5 at this point, adjust BB's to take slightly less damage from fires (instead of the 18% that has caused contention since day 1, more so after IFHE, knock it down to at least 15%, much as I'd prefer 12) which would help cut down on the actual need for survivability builds being standard. March 1, 2023 10:00 am CT. Auburn baseball plays Florida A&M on Wednesday evening, and if youre wondering how you can watch the action live, youve come to the right place. Build for fire-resistance first, then double back for your other skills. California gets no tools to seriously mitigate this. But given CA's epic history, it does irritate me to see so much love lavished on their napkinwaffe RU BB and KM CV lines, while CA gets this treatment. Looking at the charts, i'm surprised how average Poltava is. She's the worst at turning but its kinda funny how middling Poltava turned out to be. How likely your shells are to do damage if they do hit. Compared to New Mexico, California has increased range (19.9km vs 16.1km) and better sigma (1.9 vs 1.5) but again that horrible deficit in fire arcs (102 broadside vs 109). Louisiana: $2,546. If Florida was a battleship from any other nation, there would be very little worth noting here. It should be hella tasty and refreshing. This would have made her functionally as fast as Nagato under manoeuvres. Thus her range becomes even more important. VERDICT: Not as nimble as you might expect. Good enough, I suppose, but definitely not one of her strengths. WebCalifornia is more of a dry heat while Florida is more humid It's generally sunny more so in california than in florida. Small hit point pool for a tier VII battleship. Short of adding a turtleback, it's as well protected as you could hope it to be. For them and cruisers, reduced spotting time after firing is long over due. The 0.1 sigma difference is imperceptible in game play -- you couldn't tell the difference if you tried. Thank you @LittleWhiteMouse. Coz no mehbote to gudbote rating. I was looking forward to this review because I was unsure about if I was going to spend some dosh on Florida as a USN fan. Be careful on saying the ship is good because it's performing well. California, like most of her standard battleship relatives, features a 26mm bow, stern, and most of her deck. While at lower tiers this may be enough to deflect enemy fire, the normalization of the 406mm or higher guns at tier VIII and IX means that players will have to be careful in engagements against most higher tier battleships. TV: ESPN ( Watch and stream the game live on ESPN+) RADIO: Tar Heel Sports Network. Bet now! The average cost of living in Florida is about This exaggerated manoeuvre bleeds speed (to say nothing of changing her heading and possibly navigating away from battle), further slowing her already ponderous pace. Let's pretend Arizona doesn't exist. Im gonna judge based on the review its probably a Mehbote. Mileage probably determined on if you want a premium USN BB for Narai or not. The following is a review of USS Florida, the tier VII American premium battleship. I did not pay for this ship. It was provided to me by Wargaming for evaluation purposes. To the best of my knowledge, the statistics discussed in this review are current as of patch 0.9.9. Please be aware that her performance may change in the future. California's shells have higher muzzle velocity. You can see just how massive her 35mm anti-torpedo bulges are. After an impressive week that saw the Tigers go 3-1-1, Auburn begins a new week by welcoming in Florida A&M to Plainsman Park for a (Arizona has a strip of 37mm armour above her belt while California's upper hull is only 26mm). LittleWhiteMouse, October 12, 2020 in General Game Discussion. By She conforms to the norms for American battleships. Nothing can touch California, though, which sits smack in the middle of the tier VIII American BB range, rubbing elbows with Alabama, North Carolina and everyone's favourite: Massachusetts. We already got that game play and at a better price and matchmaking. Florida Scoring. QueensFGCU. Thank you for the preemptive warning, I mean review on this one. This picture is the best thing I could think of to illustrate CA's introduction to This means that a staggering 1,700,383 people are California VS Florida Beaches the BIGGEST Differences EXPLAINED You can get a taste for this already by playing Arizona in bottom tiered matches and struggling to keep up with the pace of battle. So while California is an obvious gunnery upgrade over New Mexico, California is only a soft upgrade on Arizona. I have no idea why Wargaming didn't provide her with the tech-tree style energy preservation. +1 upboat for the review. I was looking forward to this review because I was unsure about if I was going to spend some dosh on Florida as a USN fan Make no mistakes, Florida is a tricky girl, but if you figure her out she will do very well in Narai. Otherwise, any of the other T7 BB's will be easier to run with. Wargaming burned me once too often in World of Tanks. However, the larger map sizes makes this a lot more problematic. Overall, the accuracy is very good, but not "crazy". The 0.8s improved reload time and harder hitting AP shells are okay, but you can't feel the 0.1 sigma difference. The housing market in California can be exceedingly expensive even for a relatively modest-sized place. She has said as much herself in the past. Bet now! This might have worked had Arizona not been on offer -- California would have been more rightly compared to New Mexico and her strengths would seem obvious. California has more range (19.9km vs 16km) California's AP shells do more damage (10,500 vs 10,300) California has a faster reload (34.2s vs 35s) California's AP Most of her teeth come from her 40mm Bofors and 20mm Oerlikons, barring a CV being gracious enough to face-plant into a flak-cloud. These do not survive long under HE fire and even cursory smattering of HE rounds will quickly reduce the effectiveness of her AA and open her up to the potential of air-attack. Floridas games this season have gone over 6.5 goals 37 of 62 times. Whenever I use a BB for Narai, I prefer to go east of convoy so that I can catch MO broadside when it turns. Great work . as usual. For me, Lyon is the best BB for Narai, Ashitaka being the second, due to their speed and DPM. And I'm a Native CAn. There's a pretty hard cap on how far skill will take you with this ship. Big, punchy guns are a must. I prefer durability to agility, but I need one of those two elements to be present. If a battleship can't manage these things, they've got a big, uphill battle to win my affections. Some of them still manage it. Scharnhorst, for example, doesn't have the main battery guns to wow me, but she still pulls off a win between her secondaries, fish and the combination of speed and tankiness. I've tried to keep an open mind while play testing Florida, but good gravy, my time in her has not been pleasant. I'm under no illusions that this is very clearly a me problem. Florida herself is a well balanced ship. I just hate her. She doesn't have any one element of this trifecta that I enjoy in my battleships. A slow American standard-type battleship with horrible gun firing arcs but improved long-range gunnery with her twelve 356mm guns. Gnei/Sharn is possibly more fun (depends on each person), but their guns are a lot less punchy compared to Lyon/Ashitaka, so you need to effectively use your torps. Mouse, while knowledgeable, is subject to her own personal biases, likes, preferences, just like the rest of us. AP penetration is more of a contentious issue for Florida. Unfortunately she can't really take advantage as well as another battleship might because of her slowness. The totals have gone OVER in 7 of Queens' 11 last games at home. Decent gunnery dispersion with 1.9 sigma. Hood is listed without DFAA active, just know that the numbers shown here jump by 50% when she pulls the trigger. Hell, if you're a fan of PVE you get an even better deal with most scenarios now being limited to tier VI these days. Unlike my normal dispersion tests, as Arizona and California can't equip the dispersion reducing ASM1 upgrade, their fields look comparatively larger than ships of the same tier. For randoms it looks like she is a really tough ship to play, but what about Operations like Narai?, I give this rating 5 out of 10. Her rudder shift time of 15.4s is the most remarkable thing about her and not in a good way. It's slow. The problem with simply looking at DPM charts is that it assumes everything is not only 100% accurate, but also that all shells perform equally when they strike a target. It patently ignores two crucial elements: As Roma so painfully demonstrated, you can have gorgeous paper stats but if you simultaneously struggle to (a) hit a target and (b) get anything other than over-penetrations, then your experience is going to be hella inconsistent. Florida has her own struggles, but at least she's very consistent when it comes to landing hits. Florida uses battlecruiser dispersion -- the same found on ninja-accurate battleships like Thunderer. Sadly, this isn't paired with a god-tier sigma value. Florida has 1.7 sigma competed to 1.9 of Thunderer or 2.0 of Champagne, so she doesn't feel quite so accurate as some of the higher-tiered snipers. The lower sigma means that the occasional shell will still fly wonky, though the smaller dispersion area means this won't be as wildly askew as other ships. In short: Florida's accuracy is good. You should land more hits per volley than her contemporaries which should help mitigate some of her DPM issues -- not all of them, but some. The final thing to keep in mind is that because of her long range, every time she pulls the trigger, she rings the dinner bell. The 0.8 second faster reload still does not make her feel like she has anything but a painfully slow rate of fire. Sadly, Florida's HE are lacking. Their modest damage per-shell and slow reload might not be such a bad handicap if their fire chance was better, but her fire chance per shell is horrible. The 22% value she's shackled with is downright painful for such a slow rate of fire. Getting one permanent fire to burn is a feat, never mind doubling up. Her HE performance is so bad that I would happily recommend sticking with AP spam if it weren't for the aforementioned issue with angled and higher-tiered targets. It's stupid-important to be patient with your shots. Look for opportune targets where you can maximize her AP efficiency. You don't want to have to start spamming HE. Similarly, you don't want to force encounters where this is your sole option. Florida doesn't have the armour or hit points to facilitate trades against same-tier (or even tier VI) opponents. Blapping a full broadside of HE into an enterprising lolibote is hilarious, don't get me wrong -- her improved accuracy means that she easily can land four to six shells (or more!) Florida's upgrade choices are pretty dull. Thank you for having the integrity to call WG out on their shenanigans. Enjoy your break, you earn it every time you do one of these. They could have just as easily remained a footnote in the war, left behind by fate. If I can help others avoid that, I will. If for any particular reason I needa fast American battleship, I have Georgia.. That hurts given her inability to overmatch 25mm armour that's so commonplace within her matchmaking spread. WebThats a ship that was designed with this exact style of combat in mind, and I would buy the shit out of a BC Lexington. I'm getting a lot of mileage out of this graphic. This speaks a lot to how badly the skill system needs to be reworked given how optimized skill choices have become. At best, you might be able to setup an ambush and catch someone unawares but that's not likely to happen -- again because of that lack of speed. Obsolete and irrelevant before she even hits the water. Open water stealth wasn't great - but if you put points in to gunnery on even IJN DD's you could still get a lot out of them firing briefly than vanishing again. Summary so far: You're buying a longer-ranged Arizona. Her rotation rate of 4.1/s is again, pretty average. ET. You can largely forget applying those brawling skills or getting to cap or even angling to mitigate damage -- it's just not applicable. Everyone has their preferences but it's not bad. Yet CDC data indicates that California's death rate is gaining ground on Florida, with seven-day average daily deaths at 1.4 per 100,000 residents, compared to Florida's 0.8 per 100,000. California's speed is a severe handicap, but you knew that coming in. Carriers must anticipate that she will always have Defensive AA Fire ready and it's best to bait its use by ducking in and out of her 5.8km bubble and then waiting it out, even if she's not your primary target. Florida is effectively a no-fly zone for tier VI carriers because of this consumable and raw AA power combination which is a pretty impressive boast. Add on a catapult fighter and Florida duplicates this for tier VIII carriers too, at least until she comes under sustained HE attack. She doesn't get access to Aiming Systems Modification 1 to reduce her main battery gun dispersion. COVID-19 Cases and Deaths in California vs Florida in Spring 2021 and Cumulative Through April 2021. VERDICT: You would think that for a sniper-battleship, her guns would be fun. But they're not fun. I didn't have fun at all with these weapons (except for maybe paddling a lolibote or two at very close range. Furthermore, that big 26mm area is just begging to receive hits from HE spam. The only thing to watch out for is if one your DD/CL uses smoke and hide all other ships, MO will target you and you don't want that with Florida's armor. You joke but I warned the devs of this exact thing. Another review done really well. Thanks for your hard work. I was curious about this ship as i really love playing Arizona. I love playing Arizona but i won't pay to have it at tier 7. This doesn't look like So, there are slow battleships in World of Warships and then there are the American premium standard-types. Take this review lightly. California uses New Mexico's 356mm/50 caliber guns rather than Arizona's 356mm/45s. Wow California is finally upon us? Great work as always, Mouse! She's missing an ice-breaker bow like the aforementioned German ships. Once engaged at medium-range, there's really not much this ship can do about it short of trying to fight her way out. Overall, the ships are very comparable in terms of their protection and durability. If given the opportunity to fire nothing but AP, Florida does really well. Frankly, this is only going to happen if your opponents are idiots. You have to remain flexible with her ammunition choices. Keep the Expert Loader skill in mind. It's very handy for this ship if you're going to build a dedicated Florida captain. Softer-skinned than contemporary battleships with 25mm extremities. These weapons are not worth upgrading any more than you would find it worthwhile to upgrade North Carolina's or Alabama's secondaries. For me, Lyon is the best BB for Narai, Ashitaka being the second, due to their speed and DPM. Personally, I find the Florida to be a better ship than the California. Tip from Donald L. Tucker Center is at 7 p.m. WebFlorida has an improved dispersion formula, but poor sigma. You know it. They have averaged 3.5 goals per game (35 total) over that stretch. ET. The difference in penetration performance between California and Florida is manifold. Their shells have different masses (555kg for Florida vs 680.4kg for California), different shell velocities due to different drag coefficients (0.271 for Florida vs 0.331 for California) and different Krupp values (2,945 for Florida vs 2,545 for California). in other words, you are more likely to find claifornians in claifornia than floridians in florida With that in mind, this review is going to myopically focus on the differences between Arizona and California and why one ship is worth the money and the other is a slap in the face. Im gonna judge based on the review its probably a Mehbote. Skill Floor: Simple / Casual / CHALLENGING / DifficultSkill Ceiling: Low / Moderate / HIGH / Difficult. Summary so far: Worse protection than Arizona, tier for tier, but that's largely owing to a deficit of hit points as a tier VII battleship. When it comes to my battleships, I know what I like. In short, my guess is that Florida will do great in the only Tier 7 OP we currently have, although there are better choices. To be fair, Phloopy Dooply is too busy shilling for another game, a very corrupt game that was able to force me to quit because of increasingly terrible customer service and terrible changes. If she can't be powerful, she needs to be interesting and she fails at that utterly. However, California's an important release and, more pressingly, I don't feel she's a good ship. When Florida was first announced, I thought she would immediately obsolete California. I tore California a new one a few months ago for being not worth the asking price. While I do feel that Florida is a superior vessel to California, I don't feel that she's worth it either. Frankly, you're better served picking up Arizona at tier VI or even Alabama at tier VIII instead of Florida. Let me stress this: I don't think Alabama is worth the asking price either, but I would definitely recommend her over Florida. She's more reliable, if dull. The best bang for your buck for American premium battleships is Massachusetts and she's been one of the best premiums you can buy if you're shopping for one. Her primacy isn't challenged by Florida in the least. With Black Friday a little over a month away, if you're in the market for Massachusetts, then you might want to wait a month and grab it when her Black version goes back on sale if you like the cosmetic difference. I don't mean to try and sell you on other ships, my point is simply that there are a lot better choices for your time and money than investing in Florida.
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